How To Play 7s

How To Play 7s

How To Play 7s

  1. How To Play 7s Card Game
  2. How To Play 7s Card Game
  • Kongregate free online game Sevens - A classic Card Game.
  • SEVENS: Throw the ball against the wall and catch it without dropping it. Do this seven times in a row. SIXES: Throw the ball so it bounces off the ground and hits the wall, then catch it without letting it hit the ground again. Do this six times in a row.
  • Also known as Card Dominoes, Fan Tan and Parliament, Sevens is a simple to learn card game that is quick and fun for players of all ages. With two or more players and a standard deck of playing cards you're ready to play. A little luck and some strategic playing will be key.

SAPPHIRE 7S HOW TO PLAY (game rules) SAPPHIRE 7S is a $5 game that offers 4 top prizes of $250,000. Match any of YOUR NUMBERS to any of the WINNING NUMBERS, win PRIZE shown for that number. Reveal a BLACK '7', win PRIZE shown for that number automatically.

OBJECTIVE OF SEVENS: Be the player with the highest score at the end of the game

NUMBER OF PLAYERS: 2 or more

MATERIALS: Six 6 sided dice and a way to keep score

TYPE OF GAME: Dice game

Play

AUDIENCE: Family, Adults

INTRODUCTION OF SEVENS

Sevens is a fun little dice game that challenges players to push their luck each round. During a player’s turn, they will have three chances to score as many points as possible. Watch out! Any two dice that add up to 7 are removed.

THE PLAY

Before the game begins, determine how many rounds you are going to play.

Each player should roll all six dice. The player with the highest total gets to go first.

On a player’s turn, they get to roll the dice three times in order to get the highest score possible for the round. A player begins their turn by rolling all six dice. After doing so, they must remove any two dice combinations that equal 7. Any two dice that add up to seven must be removed. Examples include 6-1, 5-2, and 4-3.

How To Play 7s Card Game

Once those dice are removed, the player has the choice to either roll the remaining dice, or keep what’s left as their score for the round. If the player chooses to roll the remaining dice, they repeat the process of removing any two dice combinations that equal 7.

Finally, if a player chooses, they can roll the remaining dice one more time. After removing any two dice combinations that equal 7, that player must keep the remaining dice as their score.

For example, if player one makes their first roll, and get s 1-2-4-6-3-3, they must remove the 1-6 and the 4-3. This leaves player one with the 2-3. They can choose to either keep the total of 5 for their score, or they may roll those two dice again. The player chooses to roll them again. This time they get a 1-1. Not happy with this score, they take their chance and roll one last time. They get a 6-6 (the lucky duck). Their score for this round is 12.

If a player is left with two dice, chooses to roll them, and gets a roll that equals 7, those dice are removed and that player earns zero points.

At the end of their turn, each player will add the points earned to their total score. Play passes to the next player and continues until the predetermined number of rounds is complete.

WINNING

The player with the highest score at the end of the predetermined number of rounds is the winner. If a tie occurs, those who are tied play until the tie is broken.

  • TRIPLE SNAKES - February 15, 2021

SEVENS

In this game you throw a tennis ball against a wall and do different actions for each step. The steps get harder as you go along. It's hard at first, but keep practising until you can do it right through without stopping.

SEVENS: Throw the ball against the wall and catch it without dropping it. Do this seven times in a row.

SIXES: Throw the ball so it bounces off the ground and hits the wall, then catch it without letting it hit the ground again. Do this six times in a row.

FIVES: Pat-bounce the ball on the ground five times without stopping.

FOURS: Hold your leg up and throw the ball underneath it so it bounces off the wall. Catch it without letting it touch the ground. Do this four times.

THREES: Throw the ball against the wall, and as it comes back pat-bounce it three times. Do this three times.

TWOS: Throw the ball against the wall. Clap your hands in front, behind, then in front of you again and catch the ball without letting it touch the ground. Do this twice.

How To Play 7s Card Game

ONES: Throw the ball against the wall, turn around on the spot and catch the ball as it bounces off the wall, without letting it touch the ground. Do this once.

How To Play 7s

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